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Jewelcad pro 2
Jewelcad pro 2







#JEWELCAD PRO 2 PDF#

The current supported formats are PS, EPS, AI, PDF and SVG. Vector output Export a render into a vector format. Supports transparencies Objects are rendered taking their transparency property into account. These settings appear in the object properties window, and are set up in the same way than the global document settings. Per object settings In Penguin 2.0 you can define specific settings for every object in the document. Supports shadows Penguin 2.0 supports cast shadows in any shader or mix of shaders and can save a separate bitmap with the shadow planes. As it’s a combinable shader, you can mix it with any other shader or use it by itself. Sketch: This is the former sketch shader, minus the filling, only the line rendering. It has been added to be able to mix it with other shaders. Photo: This is a very simple shader which is basically a normal OpenGL render. More textures have been added, and now you can add as many of them as you need. This shader has taken over the hatching features from the old sketch shader of Penguin 1.0, which continues now as a line sketcher.

jewelcad pro 2

Artistic: The Artistic shader creates hatched images combining three different textures into the objects, one for shadow areas, one for normal areas, and one for highlighted areas. In Penguin 2.0 you can define as many shade levels as you want, from two to thirty-two ( Penguin 1.0 had a fixed number of three ) and you can define any luminosity for each one from completely shadowed to completely lighted, without any constraints. Cartoon: Cartoon is a shader that creates comic or cartoon-like images. Given its scalable architecture, more shaders can easily be added in the future. Penguin 2.0 includes three main shaders (Cartoon, Artistic and Photo) and one combinable shader (Sketch). Now shaders are separete into main shaders – you can only select one of those at the same time, and combinable shaders – you can add any one of those to the main shaders or use them standalone. New shader engine Penguin 2.0 comes with new shaders and a new shader engine. You can define specific settings for those objects like any other object. Supports dimensions, annotations and curves Penguin 2.0 supports any Rhino native object, including 2D objects like dimensions or curves.

jewelcad pro 2

The dockable object properties panel updates while other commands run or while changing the selection. All of its configuration dialogs can be accessed as any other Rhino dialog would be, inside Rhino properties or object properties. Batch rendering through scripts Antialiasing with user control Complements your project renderings with synthetic images Ability to create your own rendering styles Support for TGA, BMP, PCX, PNG and JPEG file formats Supports background bitmaps Improved user interface and closer integration with Rhino Penguin 2.0 is completely integrated with Rhino. You never need to export or start over Renders all models (except Flamingo or AccuRender plants). Quickly produces an image in the desired resolution Uses OpenGL rendering for fast results Rhino or AutoCAD based. Conceptual, non-photorealistic renderer Easy to use, works seamlessly inside Rhino and AutoCAD Fast.







Jewelcad pro 2